top of page
Berserker

Berserker

Humanoid

AC
HP

13

67

Alignment
Challenge

ACA

2

STR

16 (+3)

DEX

12 (+1)

CON

17 (+3)

INT

9 (-1)

WIS

11 (+0)

CHA

9 (-1)

Source

Monster Manual (SRD)

Name

Berserker

Race

Humanoid

Alignment

Any chaotic alignment

Armor Class

13 (hide armor)

Size

Medium

Hit Points

67 (9d8 + 27)

Challenge

2 (450 XP)

Speed

30 ft.

Senses

passive Perception 10

Languages

any one language (usually Common)

Berserker

Saving Throws

None

Skills

None

Damage Immunities

None

Condition Immunities

None

Damage Resistances

None

Damage Vulnerabilities

None

Abilities

Reckless .
At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Greataxe .
Melee Weapon Attack : +5 to hit, reach 5 ft., one target.
Hit : 9
(1d12 + 3) slashing damage.

Legendary Actions

None

Reactions

None

bottom of page